Main Goals
I want to create a character called Menote. She is a human-water creature hybrid. Who uses Water based powers combined with generally long ranged attacks.
Design philosophy
All the characters are based oa shared principle that they combine a character class chosen from 5 options and one of four elements.
The options for the classes are one of the following:
- Saber: specializes in using swords.
- Lancer: specializes in using lances and spears.
- Caster: More specialization in spellcasting, and summon more devastating spells.
- Ranger: specializes in the use of long range weapons. Like bows, crossbows and even firearms.
- Rogue: specializes in subterfuge and sneaking attacks.
All characters show some command of an element. This is not necessarily tied to their species. These are the four options:
- Earth: all things ground, plant and rock like.
- Fire: flames, lava and heat.
- Water: Water, ice, cold and frost.
- Wind: wind, air, storm and lightning
Some characters can combine multiple of these, but for the game and game balance, Menote would be a playable character and only have one. In my mind she specializes in dual crossbows and is a water user. So she has Ranger and Water as her cmbination
The existing beastmen
Menote is going to be a variation of the beastman type characters already present for my original character universe. However unlike my previous two characters, wo are based on generic mammals. This time around I want to incorporate generic aquatic (fish, reptile and amphibian) traits.
In the following subsections I have examples of my other mammal like beastman as reference. Altair has a minor redesign to accentuate the animal traits more.
Celesta
Celesta is an Earth Ranger based beastman
Celesta gallery
Altair
Altair is a Wind Saber type beastman.
Altair gallery
Desired themes
Aquatic beastman should be based on fresh water fish, reptiles and amphibians. However they should keep several human like characteristics. They should pose a light version. But include the following specific alterations:
- Lighter and blueish skin tones as opposed to the warmer human pink skin tones.
- Gills on the neck to allow for underwater breathing.
- Different ears to include some aquatic hearing.
Outfit
Going fora pirate theme for Menote specifically. Because pirate themes are fun. The colors could be shifted around maybe but I do like this!
Influences
Tritons for light webbing of feet and some webbing on the arms
Link to forgotten realsm wiki
From Wicked Nights
The ears from this one is cool, but a much les pronounced version keeping mor human like ears would be cooler:
Hairstyle???
Some things to avoid
I also have dragons in my universe. So certain scales and scale patterns should be avoided lest the water beastman start looking like dragons.
Dragon gallery